Our journey with modding started in a somewhat unexpected way with our first game, Cities in Motion. Modding in Cities: Skylines played an important part in making the game a success, so it was obvious to us that Cities: Skylines II also has to be moddable, and we can't wait to see what the modders come up with this time around! While modding isn’t supported at release, we want to share what modding means to us and how we approach modding support, so you know what to expect. To start with, we’re going to talk about modding in Cities: Skylines II. In this series, we take you behind the scenes of development sharing some of our processes and philosophy behind certain features as well as give you a sneak peek at our plans for the future. We have a new mini-series of development diaries as we count down to the release of Cities: Skylines II.
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